Hedelmae live on national TV

July 31st, 2007 by fragment

I’ll be joining Abyss/FC on YLE’s Aamu-TV to talk about Assembly and demoscene in general on Wednesday morning at 08:20.

–fragment

92 hours until the deadline

July 30th, 2007 by fragment

Well, 92+16 hours since the production can be updated after the deadline.

Anyways, I’ve tweaked some parts today and added a few new ones. I really hope the timeline is fully populated by tomorrow night. There are still many scenes missing all the textures etc..

Skybax is going to do some final touches to the soundtrack :)

118 hours until the deadline

July 29th, 2007 by fragment

We are still missing some major stuff but the demo should also work without them. I should be getting the final version of the music tonight.

I also haven’t tested the current code on the xbox yet… :)

–fragment

Register, comment and get a prize!

July 28th, 2007 by fragment

Okay, there are still no registered users.. Please register and ask us a question or comment on something and you shall receive something nice :)

The registration is obligatory to fight against spam but it seems it also scares everyone else away.

–fragment

140 hours until the deadline

July 28th, 2007 by fragment

The deadline draws nearer and nearer.. We are trying to finish all the parts (with placeholders at least) by tomorrow and then use the time left to fine tune and adding details.

I really recommend checking out the Particle 3D sample from the XNA website. I’ve been using it as the base of our particle engine and for a piece of example code it is very powerful and easily extendable.

–fragment

Democrunch - part III

July 27th, 2007 by fragment

Again, fragment and plokk are here. We now have about 50% of the timeline populated with more or less placeholder stuff. We only have 170 hours until the deadline but things are still looking somewhat good. Unfortunately we have to drop some of the effects and ideas we had planned. We will write at least once a day from now on until the deadline :)

–fragment

The first lines of code

July 16th, 2007 by fragment

I finally started the VisualStudio project for the demo today.. And I have to say I got quite much done for the demo framework. I wrote a Timeline class that handles the initialization and running all the effects/parts. It also controls the music playback. Then I made a DemoComponent -class (inherits GameComponent) which all the demo parts will inherit. The DemoComponent extends GameComponent by adding multiple starting/ending points for the Timeline.

So, all effects/parts will be initialized in Timeline and all starting/ending points will be set. Then all effects know when they should be drawn. So far I have only done small tests and I’m sure there are important stuff still missing, for example the rendertargets. The Timeline could then handle transitions as well.

The win32 version now uses BASS for music playback because it is much more flexible than the XNA booboo. I can now rewind/fastforward the music or slow it down etc. All the effects are bound to the music timer so I can jump anywhere in the demo. This is very helpful when doing all the syncs..

–fragment

Music almost done!

July 16th, 2007 by fragment

Whoah, I got an SMS from leaphion last night in which he told that he has almost completed the music. It is still missing the end part and many minor tweaks but the biggest work has been done and I have to say that I’m very very pleased so far :)

–fragment

Schedule failing

July 15th, 2007 by fragment

..again. This is nothing new for us, but this time we are actually further than ever before. We now have the content fully planned out. Last year we had to come up with many parts while finishing the demo at the party place. For example the stars that spin in the girl picture in Pulque were added 10 minutes before the deadline ;)

Anyways, my summer vacation begun a few days ago so I should have quite a lot of time and energy to spend on the demo. About 18 days till the deadline! That is not very much though..

The lineup has changed slightly. Zef is spending his vacation abroad so I’ll handle the coding alone. Also, the music will be done by leaphion. This is the first time we’ll use his music in our demo. He is currently working hard on it and I hope we’ll get it somewhat ready in the next week so we can start putting the demo together.

–fragment

Democrunch - part II

July 6th, 2007 by fragment

Here we are again, fragment and plokk. The plan is to try to make some content for the demo over the weekend.. But today we will concentrate only on bbq and beer.

–fragment