Assembly 2008 democrunch - Day I

July 25th, 2008 by fragment

The crunch has begun! I am with plokk at my place and we’re gonna finish most of the demo during this weekend. Since we have a very enjoyable 30 degrees Celsius (87 degrees F) in here, a lot of drinks are needed to keep things rolling. The music for the demo was finished some weeks ago by leaphion so all we have to do is get the graphical stuff done.

-fragment

Assembly 2008 demo under development

July 21st, 2008 by fragment

We have recently started working on a demo for the Assembly 2008. This year we have a bit simpler plans because we want to avoid the failure last year. It is now exactly 264 hours before the deadline so there is not much time to waste.  More details about the project later..

Nom - Breakpoint 2008

April 26th, 2008 by fragment

I forgot to mention that we haven’t been completely idle lately. We spent a week doing a quick GP2X production for Breakpoint 2008. Below is the video of the party version which has some glitches and incomplete parts. I recommend downloading the final version:

Pitch Black development shots

April 25th, 2008 by fragment

Okay, it seems the Xbox360 project has been and will be on hold for a very very long time. I decided to release some shots of it as it was in July 2007. If we ever get this thing finished it might even be on a totally different platform.

Still alive

February 29th, 2008 by fragment

It has been a while but we are still here..

Some status updates. TMDC came and went and we didn’t get our demo finished so it might be released later. There will be a big bunch of demos for this year. We are currently working on a demo on a familiar platform and another one on a completely new for us.

We haven’t forgotten the Xbox360 demo.. It will need some redesign and a complete rewrite.

XNA 2.0 beta out

November 21st, 2007 by fragment

The XNA team have released the 2.0 beta. I haven’t touched our XNA demo code after Assembly but I have been planning starting the work on it sometime in the beginning of the year 2008.

TMDC X

November 3rd, 2007 by fragment

TMDC is back again!

For a different kind of coding project, I recommend textmode demos. 80×50 resolution with 16 colors means a lot of CPU power per pixel. For rules etc check out the official website. The deadline is on the 12th of December.

Check out our last year’s production below or download it (for Windows).

RIP Skybax

September 27th, 2007 by fragment

Goodbye friend. You were one of the most creative guy I’ve ever met..

XNA Game Studio 2.0 announced

August 15th, 2007 by fragment

The next version of XNA game studio has been announced. There’s a bunch of improvements and it will be interesting to see it in action later this year.

In the meanwhile the XNA demo will be on hold and I’m planning doing something with the GP2X again. Also, TMDC again in November!

Recovering from Assembly 2007

August 9th, 2007 by fragment

It has been a few days after the Assembly. After the initial disappointment we now feel it was a good choice not to release the unfinished and ugly version. We’ve done it before and we really don’t want to do it again :)

I really recommend checking out the other XNA entries: