Democrunch - part I - aftermath

It is interesting what two men with excessive amounts of beef, pork, beer and caffeine can achieve in three days. We now have an almost finalized design and also got a good start on many 3D scenes.

Not much coding was done during the weekend, only some prototyping and 3D scene tests. The actual coding will happen later on.

The demo will basically be a 3D fly-by which means the content consists mostly of 3D scenes with a story. However, there will be a bunch of interesting effects so it will not be “just a .3DS player”. There should be something for everyone to enjoy.

–fragment

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